Godot 4.8 Tools 🎮, Steam Changes 🚂, Unity Save Systems 💾
🛠️ Tools & Development
Godot 4.8 dev 7 reaches feature freeze with new editing tools
Godot 4.8 dev 7 reaches feature freeze, shifting development toward bug fixes and regressions before beta. New physics-query methods reuse strongly typed result objects to avoid repeated dictionary and array allocations. The editor adds experimental, opt-in project-wide symbol renaming and runtime movement, resizing, and rotation of CanvasItems with undo/redo support. Other additions include animated decals and mobile screen-reader support through AccessKit, although iOS editable...
