Zombie Spawners 🧟, Unity 2D NavMesh🧭
🧭 Smarter Systems & Backends
How Dying Light Uses Data Validation to Tame 25,000 Zombie Spawners
Techland reveals how it uses aggressive, context-aware data validation to ship huge open-world zombie games without drowning in content bugs. From validating thousands of zombie spawners against level geometry to scanning story graphs for quest conflicts in 4-player co-op, validators catch problems without ever running the game. The runtime stays simple; all the “ugly” edge-case logic lives in tool-only code driven by data.
