Unity Paint Objects 🎨, Smooth Max 🤏, GPU Tessellation 🚀
🎮 Game Tech Deep Dives
Recreating Meccha Chameleon’s $50M Paint Mechanic in Unity
Learn how to rebuild Meccha Chameleon’s wildly successful hide‑and‑seek paint mechanic step‑by‑step in Unity. This tutorial covers raycasting from the mouse to a mesh, converting UVs to pixels, and painting directly onto Texture2D with proper bounds and brush control. You’ll also see how to bake skinned meshes so you can paint on animated characters. Grab the free project files and turn this clever idea into your own standout indie prototype.
