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gameloopDaily

GTA VI on PC 🎮, RimWorld Engine Swap 🛠️, Google Play AI 🤖


Game Releases and Platform News 📰

GTA VI PC release planned for Q1 2027

Rockstar plans to release Grand Theft Auto VI on PC in the first quarter of 2027, GamesBeat reports, citing four anonymous industry sources familiar with its plans. The game is scheduled for PlayStation 5 and Xbox Series X/S on November 19, 2026. That would put the PC release a few months after consoles, compared with roughly 19 months for GTA V. Rockstar has not announced a PC release date and did not respond to GamesBeat’s request for comment; release remains subject to quality requirements.

RimWorld 1.7 moves to Ludeon’s Waylith engine, with reported performance gains

RimWorld’s 1.7 update, available on Steam’s unstable branch, replaces Unity with Ludeon Studios’ in-house Waylith engine. The studio reports performance gains of 2–4 times, including 2.2 times better performance in a late-game colony and 2.3 times faster loading with 1,500 mods;…

gamedevDaily

Unity CloudBehaviour ☁️, Defold 1.14.0 ⚙️, Box2D Contacts 💥


Engines, Platforms and Tools 🧰

Sasquatch Inspector 1.2 Adds No-Code Unity Inspector Layout Tools

In a tutorial, Sasquatch B Studios demonstrates Sasquatch Inspector, a Unity tool for designing custom inspector layouts without writing editor code. Its drag-and-drop designer supports reusable style presets, conditional fields, custom buttons, tables, previews and live debugging; layouts can also be exported as standalone editor scripts. The video says version 1.2 has released, adding layout history, custom icons and sprites, an AI-agent skill, a condensed preview and a formula drawer.

Defold 1.14.0 adds Xbox support for approved developers

The Defold Foundation announced on October 12, 2026, that Xbox development support is available in Defold 1.14.0, joining existing support for PlayStation 4, PlayStation 5 and Nintendo Switch. Xbox functionality, documentation and developer support are free for approved developers. Access requires Microsoft approval and a verified request through the Xbox middleware page. Resources include integrations for user management…

gamingDaily

RimWorld 1.7 🛠️, Silver Pines Launch 🚀, GTA VI PC 💻


Releases and Updates 📦

RimWorld 1.7 moves to Ludeon’s Waylith engine, with reported performance gains

RimWorld’s 1.7 update, available on Steam’s unstable branch, replaces Unity with Ludeon Studios’ in-house Waylith engine. The studio reports performance gains of 2–4 times, including 2.2 times better performance in a late-game colony and 2.3 times faster loading with 1,500 mods; results vary by PC and mod list. Ludeon says appearance and gameplay are unchanged, saves work across versions 1.6 and 1.7, and most mods work without changes, though some compatibility warnings require modders to test and mark their mods as 1.7-compatible.

Silver Pines survival horror Metroidvania launches on Steam

Silver Pines is out on Steam after four years of development. The hand-drawn survival horror Metroidvania follows a private investigator searching for missing musician Eddy Velvet in a half-abandoned American town. Players solve puzzles, fight monsters in close combat, and manage limited inventory space for…

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