Touch-First Godot 🎮, UX loss aversion đź§
📱 Mobile Game Dev & Tools
Xogot: Bringing a Native, Touch-First Godot Editor to iPhone and iPad
Xogot doesn’t just recompile Godot for iOS—it redesigns the editor as a touch-first, fully native iPhone and iPad app that follows Apple’s strict UX rules. To preserve Godot’s multi-process workflow on iPadOS, the team “virtualized” Godot’s global state so multiple editor and game instances can live in a single process. Xogot can’t run native-code plugins or .NET yet, but stays closely compatible with desktop Godot and offers a generous free tier. With LibGodot and ...
