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🕹 Retro Horror & Indie Craft
How Hollowbody Recreates PS2 Survival Horror with Modern Tools
Solo developer Nathan Hamley breaks down how he built Hollowbody, a technoir survival horror love letter to the PS2 era, using Unity and strict visual constraints. By limiting himself to diffuse textures, low-poly assets, and grounded, real-world-inspired layouts, he delivered a moody cyberpunk city that feels both retro and fresh. Hamley shares his lighting and audio workflows, reliance on tools like PlayMaker and Omnisphere, and hard-won les...
