Voxel Modeling 🧊, UE5 Mesh Terrain ⛰️, Godot Physics ⚙️
⚙️ Tools & Tech for Faster Game Art
HardCuts: Voxel-Powered Hard-Surface Modeling for Fast Game Concepts
HardCuts is a new voxel/SDF-based 3D modeling app focused on fast, intuitive hard-surface work for game and concept artists. It combines parametric primitives, resolution-independent modeling, and real-time Booleans that stay clean even on complex shapes. Specialized tools like Region Extrude, Projection Volume from sketches, and a Lathe tool make it ideal for sci-fi, industrial, and mechanical designs. Currently in Alpha, it offers ...
