Unity DOTS & CoreCLR 🎮, Warhorse Pipeline 🧪, NPC Ethics 🤖
🧠Engines & Ecosystems
Inside Unity’s Strategy Shift: DOTS, URP, AI, and Winning Back Indies
Unity principal developer advocate Mike Geig dives deep into how the engine is evolving after years of identity crisis. He explains Unity’s renewed focus on games, production-validated features, and a pragmatic view of DOTS as a targeted performance tool rather than a full replacement for GameObjects. The conversation tackles HDRP vs URP, AI assistant plans, Godot’s rise, and whether Unity still truly cares about indies.
