Unity YAGNI 🎮, Modern Culling 🧮, Godot 4.7 dev5 🚀
🎮 Smarter Game Dev Practices
Stop Over-Engineering Your Unity Game: YAGNI in Practice
git-amend admits to over-engineering a simple menu and uses it to show when “good architecture” turns into a needless burden. Through a bloated state-machine UI and an over-designed enemy stats system with factories and service locators, he demonstrates how easily complexity creeps in. Each example is then replaced with a lean, 20-line-style solution that meets the same requirements. You’ll come away with practical YAGNI-based heuristics to keep your game code simple, clear, and fast t...
