gameloopDaily
Godot 4.8 beta 3 🛠️, Grit Compiler ⚙️, Ratchet Cancelled 🎮
Game Development Tools 🛠️
Godot 4.8 beta 3 includes 74 fixes
Godot 4.8 beta 3 includes 74 fixes from 51 contributors, largely addressing regressions such as deleted scenes being recreated by Save on Focus Loss, mouse movement overriding controller input in menus, and web audio issues. Builds are available for Linux, macOS and Windows, alongside Web, XR and Android editors; Android prerelease access requires joining a testing group. The .NET build requires .NET 10 or newer, up from .NET 8. The snapshot remains prerelease software, with a handful of blockers remaining before the release candidate phase.
Grit compiles Godot’s GDScript to native code through C++
Grit is an experimental ahead-of-time compiler for Godot 4.7 that converts GDScript to C++ and then native code during executable builds, without requiring project or script changes. GameFromScratch reports speedups of 1.1× to 50×, depending heavily on the code. The tool supports embedded scripts and…
