N64 Open Worlds 🌍, Unreal Perf Automation 🚀, LitMotion 🌀
🕹 Retro Tech, Modern Worlds
Junkrunner 64: Skyrim-Scale Open Worlds on Real N64 Hardware
Homebrew dev James Lambert (Portal 64) is back with Junkrunner 64, a game jam project running on real Nintendo 64 hardware that shows off massive open-world draw distances. By drawing the world twice—once for far geometry and once for near—and splitting the map into LOD-driven tiles, he hits “Skyrim-scale” visibility on a 90s console. The video breakdown dives into the tech, and you can download the ROM for N64 or emulator. Lambert plans to reuse this...
