Unity Scene Launcher 🎮, Faster Mono ⚡, Babylon.js 9 🌐
🎮 Game Design & Industry Insights
Designing Ardenfall for Controllers and Steam Deck: A Unity Postmortem
Ardenfall’s team shares a highly actionable breakdown of making a PC-first open-world RPG feel great on controllers and Steam Deck. They explain their aim curves, focus system for dual inventories, and glyph-filled contextual UI, plus a custom system that swaps seamlessly between KB/M and gamepad. To hit handheld performance targets, they rely on cell-based streaming, “Distant Cells,” offline AI, and aggressive skinned-mesh optimi...
