Godot 4.8 Dev 4 🛠️, Ludo AI Tools 🤖, √ of √ of all Evil 😈
🌟 Engines & Workflows
Godot 4.8 Dev 4: Trails, Better Lighting, Easier Android Exports
Godot 4.8 dev 4 turns what looked like a “stability release” into a feature-packed snapshot. Highlights include a native Trail3D node for effortless 3D trails, VisualShader node groups for cleaner graphs, and major rendering upgrades like multi-bounce AO, directional lightmap specular, and decals on the compatibility renderer. The editor gains dock-based main screens, a tree-style script outline, and smarter labels that auto-resize text. A new AndroidSDKManager also automates A...
