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gameloopDaily

Elder Scrolls VI 🐉, Ocarina of Time 🎮, Unity CLI 🛠️


Big Announcements 🎮

Bethesda reveals The Elder Scrolls VI: Sentinel

Bethesda has revealed The Elder Scrolls VI: Sentinel as the title of the next Elder Scrolls game. The studio said development continues and that it will be some time before it shares more information. The reveal video features a scroll hidden in sand and a reference to Hammerfell. No release date was provided.

Eiji Aonuma explains rationale for Ocarina of Time Switch 2 remake

Zelda producer Eiji Aonuma says the Ocarina of Time remake for Nintendo Switch 2 grew from the series’ 40th anniversary and a desire to help team members understand the original’s significance. He said rebuilding the game and studying its structure and development approach could provide insights for future Zelda games. Nintendo’s Entertainment Planning & Development Production Group No. 3 is leading the full remake, which is scheduled for release on November 5.

gamedevDaily

Unity Runtime CLI 🎮, Godot Terrain3D 🌄, Claude Limitation 🤖


Game Systems and Workflows 🛠️

Unity demonstrates CLI runtime server for controlling running games

Unity demonstrates how its CLI runtime server can change values in a running game through commands executed by a pipeline package. A custom UI passes arguments to CLI commands, enabling a tool for capturing trailer visuals and testing game elements. The example adjusts colors, Cinemachine shots, speed, height and game speed. The CLI also supports installing editors, managing projects and writing arbitrary C# without domain reloads.

Recreating Old School RuneScape’s tick system in Unity

LlamAcademy’s Chris explains how he built a tick system for LlamaScape, his Unity recreation of Old School RuneScape boss combat and its 0.6-second ticks. After finding an event-bus design difficult to debug, he switched to a singleton manager with explicit registration, priorities that process NPCs before players, and a separate queue allowing repeated actions such as equipment changes within one tick. The…

gamingDaily

Ocarina of Time 🎶, ES6: Sentinel 🐉, Doom Slaughter Mode ⚔️


Release Dates and Upcoming Games 🎮

Petit Planet set for December 4, 2026 launch on PC, iOS and Android

HoYoverse has confirmed that its life simulation game Petit Planet will launch globally on December 4, 2026 for PC, iOS and Android, with cross-platform progression between PC and mobile. A Nintendo Switch 2 version is planned for 2027. Players grow planets, explore islets and participate in minigames, auctions and social activities, with more than 1,000 clothing and furniture items to collect. Pre-registration reward events are underway.

Eiji Aonuma explains rationale for Ocarina of Time Switch 2 remake

Zelda producer Eiji Aonuma says the Ocarina of Time remake for Nintendo Switch 2 grew from the series’ 40th anniversary and a desire to help team members understand the original’s significance. He said rebuilding the game and studying its structure and development approach could provide insights for future Zelda games. Nintendo’s Entertainment Planning &…

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