BALL x PIT Expansion ๐ŸŸ๏ธ, Unreal VCS ๐Ÿ”€, Unity Sign-in ๐Ÿ”


Game Dev and Tools ๐Ÿ› ๏ธ

Diversion demonstrates version control and AI-assisted workflows for Unreal Engine

Diversionโ€™s Arturo demonstrates an Unreal Engine version-control workflow using background cloud syncing, feature branches and Claude Code to create a C++ character controller, commit changes and merge them into the main branch. The Epic AI MegaJam session also covers file locking, Git and Perforce imports, and bidirectional GitHub syncing. Diversion runs on Windows, macOS and Linux, with a free Unreal Engine plugin on Fab. Arturo emphasizes checking AI-generated results and providing explicit instructions for conflict resolution.

Unity IL2CPP builds can still be reverse engineered

GAMEDEV ENGINE ROOM explains that Unityโ€™s IL2CPP backend makes reverse engineering harder but does not prevent it: metadata describing types, methods and fields can help tools such as Ghidra analyze compiled code. This does not automatically recover a working Unity project. The video argues that AI can reduce the effort involved and recommends obfuscation that avoids performance costs and moving sensitive logic to an authoritative server, while emphasizing that code distributed to players cannot be fully protected.

BisectHosting founders discuss multiplayerโ€™s role in game sales and longevity

BisectHosting co-founders Max and Andrew argue that multiplayer can increase game sales through friend recommendations and extend a gameโ€™s lifespan. In a GameMakers interview, they identify community-made multiplayer mods and repeated co-op requests as demand signals, suggesting community conversations, prototype testing and sign-ups to assess interest. They emphasize quick, reliable setup and community servers or a transition plan for ending official hosting, while cautioning that multiplayer may not suit games built around solitude or personal narrative choices.

Google releases open-source Unity sign-in plugin for Android and iOS

Google has released an open-source Sign in with Google plugin for Unity 6.5, available on GitHub for Android and iOS. It uses Androidโ€™s Credential Manager and Googleโ€™s GIDSignIn SDK on iOS, with configuration through the Unity Editor. The plugin replaces an older implementation that had compatibility problems with modern Android tools. It retrieves signed Google ID tokens for Firebase Authentication, Supabase, Auth0 or custom backends, but does not provide a complete player account management service.

Four Game Traits That May Increase Vulnerability to AI Cloning

An indie-game marketing writer identifies four traits that may make games easier to clone with AI: a premise built around a simple gimmick, art that lacks a distinctive visual identity, design rooted in established genre conventions, and systematic rather than hand-crafted content. The writer says these are risks, not reasons to avoid making such games, and advises developers to prepare a quality demo so they can respond if clones emerge. Deep systems, distinctive art, and unexpected emergent gameplay may make a game harder to copy.

New Games and Expansions ๐ŸŽฎ

BALL x PIT: Risen Ballbylon Expansion Available

The Risen Ballbylon expansion for BALL x PIT is available now, adding four battlefields with bosses, more than 40 enemies, 45 passives, eight characters and 24 balls. It also expands village-building with 20 structures and introduces crystals as a new resource for the gameโ€™s economy. New characters include the Sentinel, who can aim in any direction, while new balls include the earthquake-causing Kaiju and the enemy-latching Beast.

Spellogger combines farming and magical logging, with release planned for 2027

Spellogger is a slow-paced fantasy RPG by Basti that combines farming, fishing and quests with magic-powered tree cutting, drawing inspiration from Stardew Valley and The Elder Scrolls. Players explore a 1.5 kmยฒ map, develop abilities such as summoning meteorites and lightning to fell trees, and fulfill requests from NPCs in a world without enemies. Basti plans to release the game in 2027, and a Windows demo is available on Steam.

The Devilโ€™s Due poker roguelike is available on Steam

The Devilโ€™s Due, a roguelike deckbuilder from Games People Play and Vsoo Games, is available on Steam with a launch discount. Players attempt to reclaim their soul through one-on-one poker battles against monsters, using cheating tricks to swap cards, alter values and sabotage opponentsโ€™ draws. Both sides draw from the same deck, so adding, removing, duplicating or modifying cards affects both participants. Opponents can also grow suspicious of the playerโ€™s tricks.

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