UE5 Nanite Foliage 🌳, Unity Graph Toolkit 🔨, Roblox IP Manager ✍️

Jul 16, 2025

🌳 Transformative Tools in Gaming

Unreal Engine 5.7: Revolutionizing Forest Rendering with Nanite Foliage

Dylan Browne showcases Unreal Engine 5.7's breakthrough feature, Nanite Foliage, offering a stunning leap in rendering performance. The voxel-based technology allows for dense forests, showcased in demos achieving nearly double the FPS with immense polygon counts. See how this tech could redefine gaming visuals and experience the latest with UE5-Main branch's early access.

Gaea 2.2 Released: Major Terrain Tool Upgrade with New Snow & Ice Nodes

QuadSpinner’s Gaea 2.2 brings one of its biggest updates yet, featuring powerful new erosion controls and terrain nodes like Glacier, IceFloe, and Snowfield for realistic snow and ice formations. Alongside over 150 bug fixes and workflow enhancements such as advanced mask colorization, the update boosts stability and usability. The Gaea2Unreal plugin now supports Unreal Engine 5.6 and is ready for production, while Houdini integration is being fully revamped.

🛠️ Expanding Creative Possibilities

GSOPs 2.6: Free Houdini Plug-in Unlocking Full Control Over Gaussian Splatting

GSOPs, a free Houdini plug-in developed by David Rhodes and Ruben Diaz, offers artists complete creative control over Gaussian Splatting scenes with a powerful toolkit and real-time viewport rendering. The new 2.6 release streamlines installation, improves pipeline integration, and adds support for 2D Gaussian Splatting. Early Access users can now enjoy exclusive Karma and Solaris support, making GSOPs a versatile, must-have resource for visual effects and procedural content creators.

Roblox Empowers Creators with License Manager for Major IP Franchises

Roblox has launched a new License Manager in partnership with Lionsgate, Netflix, Sega, and Kodansha, enabling creators to license popular IPs like Squid Game and Stranger Things easily. This self-serve tool streamlines IP licensing, allowing rights holders to set terms and monitor use, while offering creators direct access to build officially licensed experiences. With nearly 98 million daily users and creator earnings nearing $1 billion, Roblox is expanding opportunities for monetized, IP-driven game development.

🚀 Innovative Developments in Game Tech

Substance 3D Designer 15: Next-Gen Rendering and Scene Integration

Substance 3D Designer 15 debuts a powerful new 3D render engine combining raster and path tracing, boosting quality and performance while supporting future tech like MaterialX. Artists can now import fully textured 3D scenes via USD and GLTF formats for more authentic material previews within scene contexts. Enhanced usability features like interactive tooltips and expanded GPU-accelerated workflows equip both beginners and pros to create materials with professional polish and greater efficiency.

Boosting Direct Player Sales: Stash and Adyen's D2C Payment Solution

Stash, co-founded by Twitch's Justin Kan, has teamed up with Adyen to enhance the direct-to-consumer revenue capabilities for mobile game developers. The new payment stack aims to deliver the scalability, performance, and reliability required for seamless player engagement and transactions. This partnership emerges as game studios increasingly prioritize building direct relationships with players, capitalizing on new opportunities in the evolving digital marketplace.

🤖 AI and Game Development

Unlocking Unity’s Graph Toolkit: Build Custom Editor Graph Tools

Unity’s new Graph Toolkit offers a powerful, experimental framework to create custom graph-based editor tools. This detailed video walkthrough covers everything from graph interfaces and nodes to blackboard variables, item libraries, and subgraphs. Designed to simplify graph tool creation with built-in support for error handling and quality-of-life features, it’s a must-watch for developers looking to extend Unity’s editor capabilities.

AI Pioneers: How King, EA, Ubisoft, and Rovio Transform Game Development

Explore the forefront of AI in gaming with King, EA, Ubisoft, and Rovio leading the charge. From King's long-term AI research to EA's SEED initiative fostering studio support, delve into innovative applications. Learn how Ubisoft's Snowcap anticipates console performance and Rovio's push into generative art reshapes content creation, setting new standards in game development.

Never miss an issue!

Subscribe to get daily game dev insights, news, and more—straight to your inbox.

No spam. Unsubscribe anytime.