Unity Playables 🎮, Trackmania Stutters 🚗, Indie Dev Growth 📈

Jul 27, 2025

🎮 Game Development Mastery

Master Unity Playables: Build Custom Timeline Tracks for Dynamic Gameplay

Discover the power of Unity's Playables API in creating custom timeline tracks for enhanced real-time control in your projects. This walkthrough details the process of implementing light control features, demonstrating how to manipulate attributes like color and intensity seamlessly. Explore how the Playables API offers flexibility in runtime logic, enabling sophisticated effects without traditional animation constraints.

Mastering Unity's UI Toolkit: Streamlined Start Menus and Health Bars

Join developer advocate Corrie Green in a Unity live stream as he demonstrates how to leverage the UI toolkit to create effective start menus and health bars for games. Discover the latest world space UI feature, diving into techniques that make transitions smoother and interactions more engaging.

🧠 Indie Dev Insights

Inside the Indie Dev Mind: Lemon's Journey from Passion to Publication

Indie game developer Lemon shares the ups and downs of creating games like Patch Quest, discussing the challenges of transitioning from hobbyist to professional development. He emphasizes the importance of community engagement via platforms like Discord and YouTube, and offers insights into the creative and technical aspects of game development. Discover how Lemon navigates complex design decisions and embraces the iterative process of game creation.

From Platform Purge to Prosperity: How Adult Game Creators Are Innovating Independence

Recent removals of adult games from Steam and Itch.io have disrupted creators’ income and discoverability. However, platforms like NextGasm and alternative monetization strategies—especially Patreon’s subscription model—are empowering developers with greater revenue shares, audience control, and predictable monthly income. This shift not only offers a lifeline to adult game creators but also signals a broader industry transformation toward direct creator-audience relationships, sustainable IP development, and financial independence beyond traditional publishers and platforms.

🚀 Innovative Solutions

Diagnosing Trackmania's Stutters: A Quest Beyond Source Code Access

Frustrated by game stutters in Trackmania (2020), a dedicated player dives into performance optimization techniques to identify the root cause. Armed with the Superluminal profiler, they uncover third-party plugins like Open Planet as potential culprits. Despite initially lacking source code access, their tenacious troubleshooting journey reveals insights into the intricacies of software performance.

Mastering 3D Tiles: Transforming Godot to Handle Data-Intensive Tasks

In a detailed session at GodotCon, Leonidas Neftali shares insights into integrating 3D tiles into the Godot engine. The discussion outlines the journey from traditional backend to game engine development, focusing on overcoming performance bottlenecks. Highlighting the wide-ranging applications of 3D tiles, the talk underscores this technology's transformative potential from architectural planning to satellite visualization.

Never miss an issue!

Subscribe to get daily game dev insights, news, and more—straight to your inbox.

No spam. Unsubscribe anytime.