LiquiGen 1.0 Fluid Sim ๐, Your Game's First Impressions ๐, Tibia 30 Years ๐พ
๐ฐ Latest Industry News
JangaFX Releases LiquiGen 1.0 with Real-Time Viscous Fluid Simulation
JangaFX has launched LiquiGen 1.0, a powerful fluid simulation software featuring highly requested per-emitter viscosity for realistic viscous fluid effects in real-time. The update brings enhanced usability, new export options like Vertex Animated Textures and mesh flipbooks, plus a comprehensive simulation diagnostics panel.
Godot Goo Simulation: GPU-Powered Infinite Surface in Action
A developer showcases an impressive Godot-made goo simulation that runs fully on the GPU using multiple shaders. Clever use of dual viewports and a snapping camera create a large, nearly infinite simulation area with minimal performance cost. Optimizations focusing detail where needed keep the experience smooth. The creator plans a deeper video breakdown and hopes to turn this tech demo into a full game, revealing exciting possibilities for shader-driven simulations in Godot.
Godot 4.5 Pre-Release: Your Essential Bug Fix Preview
Godot releases its latest 4.5 pre-release candidate focusing on critical bug fixes and regressions. With 79 contributors submitting 168 fixes, this update ensures enhanced stability and overall experience. Highlights include improvements for Android and Windows platforms, animation tweaks, and GUI enhancements. Discover how this iteration brings the community's contributions together to deliver a better Godot experience.
๐ฎ Tips and Tools for Game Developers
Mastering Your Gameโs First Impressions: FTUE Design Tips to Boost Retention
First impressions matter in game design, and crafting a strong First Time User Experience (FTUE) is key to hooking players early. This article shares actionable tips for designing tutorials that balance quick engagement, clear goals, and emotional rewards. Learn why data-driven testing and pacing your intro help reduce player churn and keep gamers invested from tutorial to gameplay.
Inside Cipsoft: Triumphs and Trials in MMO Game Development
Cipsoft, one of the oldest MMORPG developers, shares insights into sustaining Tibia's success since 1997. Explore their innovative, team-driven approach to game enhancements and monetization strategies that focus on player engagement and long-term growth. The discussion highlights the challenges of developing online games and offers valuable advice for indie developers eyeing the competitive MMORPG landscape.
๐ Analytics and Business Insights
Unlocking Game Growth: How Unified Analytics Power Studios Like Habby & Century
Rising user acquisition costs and complex global ops challenge game studios dailyโbut ThinkingDataโs ThinkingEngine is changing the game. By unifying analytics and live ops into a single platform, major studios like Century Games, Habby, and Kuro Games can rapidly turn player data into action, accelerating growth and global scaling. Whether via self-hosted control or real-time behavioral insights, ThinkingEngine empowers teams to collaborate seamlessly and make smarter, faster decisions.
Heroic Labs at 10: Powering Game Backends with Open Source and AI
Celebrating a decade in game backend technology, Heroic Labs shares how its open-source server Nakama transformed the industry by fostering a collaborative developer community. CEO Chris Molozian highlights their focus on solving backend complexity with scalable tools like Nakama and Satori, while embracing practical AI and live ops automation. Moving beyond infrastructure, Heroic Labs aims to be a true growth partner, supporting game studios technically and creatively from prototype to launch and beyond.